Monday, 28 February 2011

Tuesday, 22 February 2011

File names and sketches

I just completed the tedious task of renaming all the placeholder assets that have been created so far with the new naming conventions that includes file type. (This was to avoid any possible confusion in unity as file extensions aren't shown.) I also filled out the 3D asset table that we have on the wiki which is really long winded and not very intuitive at all, I'll have to discuss with Daryl about using a spreadsheet instead.

During the meeting me and Ben ran a sketching workshop to get a better idea of the environment style and we ended up with some good sketches which are now on the pin board. We are almost ready to start modelling some final quality assets.

Monday, 21 February 2011

Coordination

We've got back into Project blend in full swing now and as we've started making place holder graphics so I've finally got a chance to actually coordinate. Being a coordinator in fun but every time I sit down to actually make something I get asked a questions (now I know how Martin feels) I did however manage to make a few character place holders including Logan with attack animation. Place holder models were flying out like a production line, but its still early days.